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Cru-the-Dwarf

Larger Than Life
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Artist // Hobbyist // Digital Art
  • United States
  • Deviant for 15 years
  • He / Him
Badges
Super Albino Llama: Llamas are awesome! (175)
Painter's Palette Cake: Use when mixing delicious colored frosting (4)
Deviously Devoted: Someone is your fiendish fan! 😈 (22)
My Bio

A dwarf with a fork in a world of soup.


Favourite Visual Artist
H.R. Giger
Favourite Gaming Platform
PC
Tools of the Trade
Photoshop, Daz Studio, Stable Diffusion
I've been spending the past few weeks working my way toward hopefully beginning the New Venus graphic novel project I've been planning for almost a year now. I know I've been releasing previews of a teased Saphira mini comic, but I feel like the project became too lengthy and was consuming too much time for something that was never intended to be more than a test of the new Genesis 9 series of female models as well as the capabilities of my new system, and because of that (plus a few other reasons) I've decided to cancel that project and move forward with my interests in the science fiction and cyberpunk genres. Although the planned New Venus project won't begin right away, in the meanwhile I will be working on the storyline and models, as well as releasing some sci-fi themed content to fill in the gaps between deviations as I move forward with the new designs and concepts. I've probably got a couple of months worth of work ahead to get everything ready for the graphic novel to
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Would you be interested in an all-new, adult-oriented science fiction comic series produced by Cru the Dwarf?

28 votes
YES!😍
NO!😠
SHUT UP AND TAKE MY MONEY! 🤑
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A WHOLE NEW WORLD... The beginning of Cru's Daz3D journey For over a decade now I've been working exclusively with WoW Map + Model Viewer as my means of producing work centered around World of Warcraft models. Being limited in their capabilities, like posing and customizations (and in the case for Map Viewer, updates and support for current versions of the base game) I learned to overcome the limitations by altering and manipulating models in Photoshop. Creating basic scenes often took several hours of work for just a single frame depending on complexity, and having to manually recreate everything (foreground, background, lighting effects, characters and poses, etc) for each new frame was, to say the least, a long and arduous process. But I did it for years and countless hours of time spent staring at Photoshop trying to tweak and fine-tune every scene because I am obsessive when it comes to details. After more than a decade of doing this I was getting burned out quite frankly,
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Profile Comments 469

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Dude we so need you to do some FFXIV vs WoW stuff :P

I'm back and working on a potential new sci-fi graphic novel series in Daz Studio

Thanks for the llama! Have a llama!

Llamas for everyone!

Llama fella (Badges)

Lora is best girl! Keep up the lewds of her and your awesome work

Missing you and your awesome giantess work.